{"id":661,"date":"2023-09-20T13:58:34","date_gmt":"2023-09-20T04:58:34","guid":{"rendered":"https:\/\/blog.lastlabyrinth.jp\/en\/?p=661"},"modified":"2023-12-26T09:30:11","modified_gmt":"2023-12-26T00:30:11","slug":"update-new-feature-updates-for-meta-viveport-pico-versions","status":"publish","type":"post","link":"https:\/\/blog.lastlabyrinth.jp\/en\/2023\/09\/20\/update-new-feature-updates-for-meta-viveport-pico-versions\/","title":{"rendered":"Update: New feature updates for Meta \/VivePort(PC)\/PICO versions"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Various features of the Meta\/VivePort(PC)\/PICO versions of Last Labyrinth have been updated.<\/h2>\n\n\n\n<p>We are pleased to announce today that we have updated our applications in Meta Store, VivePort Store, and PICO Store.<\/p>\n\n\n\n<ul>\n<li>Target distribution store: Meta Quest Store, VivePort, PICO Store<\/li>\n\n\n\n<li>Targeted consoles: Meta Quest,2,pro \/ Oculus RIft,Rift S \/ Vive, Vive Pro, Vive Cosmos, Vive Cosmos Elite , Windows Mixed Reality Headset , VALVE Index \/ Pico Neo3,4 *All other models playable in the store<\/li>\n\n\n\n<li>Update date: Oct. 03, 2023<\/li>\n\n\n\n<li>Version: 1.0.7<\/li>\n\n\n\n<li>Main fixes\n<ul>\n<li>Added shortcut feature to jump from the sketchbook in the Room of &#8220;The World&#8221; to the cleared Branch Rooms \/ Animal Chess Rooms after the Room of &#8220;The World&#8221;.<\/li>\n\n\n\n<li>Added progress save feature in the Room of &#8220;Justice&#8221;.<\/li>\n\n\n\n<li>Added Pause Menu feature with various settings during game play.<\/li>\n\n\n\n<li>Other minor adjustments.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>How to update: Please follow the instructions on the app\u2019s dashboard.<\/li>\n<\/ul>\n\n\n\n<p>We hope you find \u201cLast Labyrinth\u201d even easier to play with this update and bug fixes.<br>We would appreciate your continued feedback and requests.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Various features of the Meta\/VivePort\/PICO versions of Last Labyrinth have been updated.<\/p>\n","protected":false},"author":6,"featured_media":35,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[63,73,74,75],"jetpack_featured_media_url":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-content\/uploads\/sites\/2\/2019\/02\/project.png","_links":{"self":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts\/661"}],"collection":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/comments?post=661"}],"version-history":[{"count":6,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts\/661\/revisions"}],"predecessor-version":[{"id":686,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts\/661\/revisions\/686"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/media\/35"}],"wp:attachment":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/media?parent=661"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/categories?post=661"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/tags?post=661"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}