{"id":675,"date":"2023-11-01T12:04:54","date_gmt":"2023-11-01T03:04:54","guid":{"rendered":"https:\/\/blog.lastlabyrinth.jp\/en\/?p=675"},"modified":"2023-11-01T12:08:22","modified_gmt":"2023-11-01T03:08:22","slug":"viveport-update-20231101","status":"publish","type":"post","link":"https:\/\/blog.lastlabyrinth.jp\/en\/2023\/11\/01\/viveport-update-20231101\/","title":{"rendered":"Update: New feature updates for VivePort(Mobile) versions"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Various features of the VivePort(Mobile) versions of Last Labyrinth have been updated.<\/h2>\n\n\n\n<p>We are pleased to announce today that we have updated our applications in VivePort Store.<\/p>\n\n\n\n<ul>\n<li>Target distribution store: VivePort Store<\/li>\n\n\n\n<li>Targeted consoles: Vive XR Elite, Vive Focus 3, Vive Flow<\/li>\n\n\n\n<li>Update date: Nov 01, 2023<\/li>\n\n\n\n<li>Version: 1.0.7<\/li>\n\n\n\n<li>Main fixes\n<ul>\n<li>Added shortcut feature to jump from the sketchbook in the Room of &#8220;The World&#8221; to the cleared Branch Rooms \/ Animal Chess Rooms after the Room of &#8220;The World&#8221;.<\/li>\n\n\n\n<li>Added progress save feature in the Room of &#8220;Justice&#8221;.<\/li>\n\n\n\n<li>Added Pause Menu feature with various settings during game play.<\/li>\n\n\n\n<li>Other minor adjustments.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>How to update: Please follow the instructions on the app\u2019s dashboard.<\/li>\n<\/ul>\n\n\n\n<p>We hope you find \u201cLast Labyrinth\u201d even easier to play with this update and bug fixes.<br>We would appreciate your continued feedback and requests.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Various features of the VivePort(Mobile) versions of Last Labyrinth have been updated.<\/p>\n","protected":false},"author":1,"featured_media":676,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"jetpack_featured_media_url":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-content\/uploads\/sites\/2\/2023\/11\/oculusHero3000x900-scaled.jpg","_links":{"self":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts\/675"}],"collection":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/comments?post=675"}],"version-history":[{"count":1,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts\/675\/revisions"}],"predecessor-version":[{"id":677,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/posts\/675\/revisions\/677"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/media\/676"}],"wp:attachment":[{"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/media?parent=675"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/categories?post=675"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.lastlabyrinth.jp\/en\/wp-json\/wp\/v2\/tags?post=675"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}